Low poly 'Leatherback' kaiju creature that I had to create for a mini game within HOME to promote the release of the new Pacific Rim movie.
Side view of the low poly Kaiju model I made. Under 15,000 tris.
Details were sculpted in ZBrush.
Completed owl companions for Pottermore, to be sold in game.
One of the owl companion designs sculpted in ZBrush before adding feathers and texture work.
One of the many creature concepts I designed for use in the Pottermore project, referencing the book 'fantastic creatures and where to find them', and using J.K Rowlings original drawing as a reference.
One of the many creature concepts I designed for use in the Pottermore project, referencing the book 'fantastic creatures and where to find them'.
Some views showing an environment I built of Hogsmeade house, including all props/furniture to be sold as an apartment asset in PS3 HOME.
Some finished in game low poly props, for the Pottermore common rooms.
One of the many initial concept designs for some of the creatures that would live in the Pottermore universe.
A selection of a few low poly props created for the Pottermore universe.
Promotional Halloween 'demon' full body suit.
My own character creation for a full body suit.
Low poly armour designed for the in game creature.
Character finished and rigged, showing some different angles with companion creature, sold as an extra asset.
Testing the finished rigged and skinned character in a game environment.
Promotional Halloween full body character suit.
Low poly gas mask asset for promotion of 'The Last Of Us' game.
A small selection of things that I worked on during my time on Playstation HOME on PS3.
We were responsible for everything on the project from concept art to the final 3D models in game.
One of the longest projects I worked on during my time on HOME was J.K Rowlings 'Pottermore', a branch off from the famous Harry Potter series of books and films.